![]() ![]() I was supposed to rendezvous with this woman, Dr. Apparently all hell had broken loose on the spaceship, and we were two of the only people left alive. Shortly after starting the game up and walking through the preliminary character-building section, I was dropped into the Von Braun and told by a disembodied voice coming from an intercom about what had just gone wrong. Little did I know what was in store for me. This is just a cheap rip-off of Event Horizon, comparing it to a campy cyberpunk movie about people dying in a remote spaceship. Its monsters were chunkily polygonal, and they moved around the game’s gloomy spaceship setting in a slow, plodding way. Even by the standards of late-nineties PC games, System Shock 2 didn’t look great. Both of these now-legendary games were heavily inspired by the original System Shock, which came out for the PC in 1994. ![]() I first picked up System Shock 2 up after I heard about the lineage it shared with the original Deus Ex, another stellar first-person RPG. ![]()
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